sln file then you probably haven't completed steps in Build Unreal Project section above. sln file in your own custom Unreal project). sln file to load the Blocks project in Unreal\Environments\Blocks (or. Once AirSim is set up by following above steps, you can,ĭouble click on. See the remote control setup for more details.Īlternatively, you can use APIs for programmatic control or use the so-called Computer Vision mode to move around using the keyboard. Setup Remote Control (Multirotor only) #Ī remote control is required if you want to fly manually. Please see setting up Unreal Environment. AirSim comes with a built-in "Blocks Environment" which you can use, or you can create your own. After restarting the Epic Games Launcher it will ask you to associate project file extensions with Unreal Engine, click on 'fix now' to fix it. Make sure to close and re-open the Unreal Engine and the Epic Games Launcher before building your first environment if you haven't done so already. This will create ready to use plugin bits in the Unreal\Plugins folder that can be dropped into any Unreal project.įinally, you will need an Unreal project that hosts the environment for your vehicles. Instead clone in a different drive such as D or E. This can cause scripts to fail, and requires running VS in Admin mode. Note: It's generally not a good idea to install AirSim in C drive.
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